Fusion 360 Turning - Z Move to avoid tailstock

Hi,

I’m turning a part that sticks out and will require a live center. The problem is that Fusion is bringing the tools in to the front of the part but un-aware that there is a tailstock in the way. It’s doing an x/z move and the tool is wanting to come right through the tailstock body. I’m new to this part of fusion and am not quite sure how to proceed to get it to do the z-move first to bring the part to a safe z, then to bring it down in x to start the cut.

Thanks!
Nick

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When you post, in your property dialog, set your Home positions for X and Z.

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